Change Log; Version 0.12 -> 0.13.1


Release Dates:
Patreon: August 9th   <--Now Available!!
Itch: August 16th   <--Now Available!!

Patch
-Fixed a glitch which caused Severed to disappear upon grabbing the player, making their movement speed debuff impossible to remove
-Fixed a glitch in Huge rooms where torches were leaving their particle effect after they were removed

New Content 
-Final Floor; Dark Lord's Keep
-New Boss; The Dark Lord
-New Enemies; Tentacle Trap
-New Animations; Goblin, Hobgoblin, Boggart, Drowblin all have better animations for r*ing the player, Human masturbation animation for Mind Control, Redone General Cumbo x Player, Tentacle Trap x Player
-Reanimated General Cumbo, better looking graphics

Changes
-Every enemy which "grapples" the player now plays the correct animation during r*
-Drowblin Warlocks now summon Tentacle Traps

Bug Fixes
-Enemies which are somehow able to leave the bounds of a room are now instantly killed
-Clamped damage dealt to enemies with defense so the damage can no longer go under 0, which was effectively healing them
-Fixed a glitch where holding the Sprint button would drain Stamina, even when standing still

Files

RogueLoveV0.13.1.zip 110 MB
Aug 22, 2022

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Comments

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(1 edit)

It appears the glitch from the severed had is not fixed. I just got the game and played the most recent version (0.13.1). but had my run end because of a Severed hand speed debuff glitch.

(+1)

Oh no! Thank you for the report, and sorry for the inconvenience.

Thanks for responding so quickly, I am pleased to know you are so quick to address issue like this. I just thought of a few things I noticed that might help you narrow it down. Good Luck

* It occurred on level 5 or 6 If I remember right. 

* I had the "Dirk?" equipped (The one with the super high attack speed). 

* My stat page still showed my movement as having a positive bonus (+4 or +5 maybe, I had gotten some movement boosts from cards and lost some movement from a destroyed top on that level). 

* I could not move at all unless I pressed the run button and even then, at only about 2-4 pixels per second. 

* Not sure if this is an error or if it's just not ready yet but the settings option on the pause menu does not seem to work.

On a semi related note is it possible to add key rebinding, I realized while trying to run that way for a bit that I really hate using the shift button to run while using wasd controls.