1.46b


Release Dates
Patreon: December 24th   <--Now Available!! 
Public: January

New Content
-New Items; Thermashroom, Frostcap, Resonance Charge (for new quest), Bananas, Cacao Bean
-New Food Type; Mushrooms (currently 4 types in total)
-New Quest; Scientist quest to open path in Caves to Lower Caves
-New section of the Caves, Lower Caves. Contains both Thermashrooms and Frostcaps all year round
-Bananas and Cacao can be found in the Jungle at different times of year
-Thermashrooms are found in the Caves during Summer, and can be used as Fuel. More efficient than Log Bundles, it offers Players an early-mid game Fuel source, aside from having to use wood and seeds
-Frostcaps are found in the Caves during Winter, and can be used as a more efficient cooling source than Ice before Eternal Ice can be secured
-New Dialogue for NPCs; Alraune, Shady Scientist

Changes
-New simple system with data stored in the current game instance which remembers which resources have been harvested (across all loading zones) and restores their state when the relevant zone is reloaded
-Loading zones no longer replenish resources when exiting and re-entering, until a new in-game day begins
-The following items can now be sold; All Mushrooms, Purple Slime C**, Werebat C**, Automaton Oil, Greater Succubus C**, All Silicone Items (Implants, D*ildos, etc)
-Changed texture of Rock Surfaces for Interiors so that it doesn't clash with the wall texture
-Added a small Cave equivalent on the Old Island so Cave Mushrooms and other newly added Caves collectables can still be gathered without switching maps

Bug Fixes
-Teleportation Statues now have a proper equivalent destination on the Expanded Island
-Fixed spawning and respawning of the following objects on the Expanded Island; Diamond Rock (Scientist Questline), Gold Rocks, Rocks (Quarry, Mountains, Caves), Trees (Forest, Lake, Mountains), Coconuts (Beach in Summer), Berry Bushes (Forest, Beach), Mushrooms (Mountains, Caves)
-Fixed a display error on the Forest Teleporter stone
-Fixed a display error in the General Store (player inventory was not clearing under specific conditions, allowing for selling items which were no longer there)
-Fixed rocks rolling away on the Expanded Island in the Quarry and the Caves
-Fixed a UI error in the Workshop which caused some buttons to overlap partially, making elements in the Wood and Stone crafting menu harder to click on
-Fixed a UI error when talking to NPCs which would register clicking on the dialogue box as a choice when waiting for a response from the player, this would cause duplication of dialogue choices and other oddities

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